Wednesday, March 4, 2009

A Boy and His Blob Wiimake

Yay! A Boy and his Blob was one of the most intriguing games for the NES. It was a profoundly confusing yet extremely rewarding side scrolling adventure/exploration game. Put simply, you are a boy and you have a blob. Your blob likes to eat jelly beans. Every different flavor of jelly bean turns your blob into useful items such as ladders, bridges, holes, and rockets. These items help you navigate city streets, underground passageways, and planets populated by evil creatures made of puffed sugar.

The most confusing part about the original game was that it had no immediately apparent story. You were simply plopped down in front of your suburban house with nothing but a backpack full of jellybeans and your trusty blob. You've got no motive for feeding your blob jelly beans. No guidance that tells you not to turn your blob into a trampoline and bounce yourself into outer space (aside from common sense, that is). Eventually you find that your goal is searching out the right flavor of jelly bean that turns your blob into a rocket so you can blast off to Sugarville and defeat the evil blob king. You only find out that this is the end of the game when the credits start to roll. Who knew?

From the look of the game art and the buzz around this game, it sounds like the developers are not simply going to port this surreal game; they're doing a bit of reimagining. In addition to making it look beautiful, lets hope the game has a bit of story injected into it. In any case, head on over to Kotaku and take a look at the breaking news then browse the gallery of beautiful looking screen shots! And if you're interested in seeing the first few pages of the Nintendo Power article that spurred this frenzy of excitement, you can find a .jpg of it here. Glad to see that Wiiware is getting something else worth waiting for!

Friday, February 13, 2009

Blue Lacuna

Hi Everyone,

I'd just like to direct your attention to a new obsession of mine. I'm reading (playing?) this fabulous interactive fiction called Blue Lacuna. Head on over to the games section of the site for a little bit about it and then go and download it. Then read away. Make some good choices. Then make some mistakes. Then tell me this isn't one of he coolest pieces of fiction out there, interactive or otherwise.

Anyway, I just wanted to make sure that no one misses this one. :)


Friday, January 23, 2009

Mach Dice!

I love the iPhone and iPod Touch. The possibilities for wonderfully creative games are endless on the platform. Check out this cool dice application that makes amazing use of the iPhone's accelerometer. It not only tracks your hand movement to realistically roll the dice, but also senses the tilt to give a sort of holographic 3D effect to the on-screen dice! Yay for creativity!

Friday, January 9, 2009

MarvDiv's First Official Mystery Project!

So, have some vagueness everyone!

I can't say too much about this as it's still in the early stages of development, but we're forming a team. A collective. A group of like-minded and talented individuals who want to make something awesome. Our team may take on the name of Marvelous Diversion. We may not.

Who we are is yet to be determined. What we're making is largely up to the creative efforts of the aforementioned "we". As of now, we are two with a hope to become four. The two of us have had an idea floating around for nearly fifteen years that is closer than ever to becoming a reality.

More will be said when more develops, but until then, prepare for some mystery! And pondering! And wondering! And... and... OK. I'm not giving anyone much to go on here. Just know that a project is in the works.

And that project will rock.